![]() Creating distance is tricky because of Lorian’s ability to teleport this makes backing off to heal nearly impossible once you add ranged magic into the mix. In some ways, this still flows like a one-on-one fight, because Lothric and Lorian technically move together, but having to pay attention to the different styles of attacks coming your way changes the encounter significantly. With Lorian’s brother riding shotgun, this fight feels demanding in a different kind of way. ![]() Both Lothric’s homing missiles, and the single kamehameha can kill you if you aren’t careful. Though Lorian’s moveset stays more or less the same, you’ll have to watch for Lothric’s ranged magic attacks and their new combos. Lorian then rises, with Lothric on his back, and suddenly, you have to contend with the both of them. When you think you’ve defeated Lorian, Lothric will teleport himself down into the main arena and revive him. And let me tell you, Lorian is a strong boi. ![]() When it comes to the princes, you’ll be fighting Lorian exclusively in the first phase – he can’t use his legs, and shuffles around on his knees, but his brother, Lothric, will teleport him around the room so he can wail on you. They’ll test your ability to time your dodges and blocks with intention – when you’re forced to account for multiple attacks coming from the same front, you need to be precise, or else be caught in a constant state of panic-rolling, and Estus-chugging (no, I’m not speaking from experience, why do you ask?) And so, watching for these flurries of attacks is the real challenge – a new brand of multitasking! The Lothric Princes ![]() While these fights may not feel as overwhelming initially, they do come with their own set of challenges. I personally love the way that these ‘duo’ fights work – they’re unique characters with memorable fights, and they’re easily stand-out encounters in the Souls series overall. I’m thinking of the princes, Lothric and Lorian, as well as the Nameless King. However, there are also some duos that fight as one. Dark Souls 3 went ahead and changed the formula when it comes to duo bosses there are some of the more traditional style (where you have to manage two separate bosses at the same time) like the Demons in the Ringed City DLC, or the Champion’s Gravetender in Ashes of Ariandel. Lothric Princes & The Nameless King ( Dark Souls 3)Ĭlearly I’m cheating a bit here and talking about two bosses from this game – and while they’re sort of duos, they’re a little bit different. But we’ll get to that later – for now, resuming my stroll through the series with Dark Souls 3. ![]() When it comes to Elden Ring, there are several factors for me personally that make these terrible twos a big miss. I wanted to explore the studios previous iterations of these types of fights, and how their approach has evolved over the series. That signature FromSoft intention seemed to have disappeared entirely. The short version is that, while playing through Elden Ring, I noticed a certain lack of care, a missing piece in the normally meticulous design of these games when it came to the multi-boss showdowns. If you missed the first part of this twofold deep dive into FromSoftware’s approach to duo bosses, or have forgotten it entirely (I mean, I almost did) you can catch yourself up here. Good lord, I’ve been neglecting my poor blog so badly. First of all, we’re not gonna talk about the fact that I wrote the first part of this little discussion in MAY of 2022. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |